3D Artist - Vehicles Team

Added
42 minutes ago
Type
Contract
Salary
Salary not provided

Related skills

animation 3d modeling texturing rigging lod

πŸ“‹ Description

  • Create highly detailed, optimized 3D vehicle assets for immersive simulation environments.
  • Transform references into accurate 3D models combining visual fidelity with in-game performance.
  • Model, texture, rig, and animate complex mechanical systems and assemblies (e.g., landing gear
  • Optimize assets for real-time performance with appropriate LODs and efficient UV layouts.
  • Collaborate with artists and developers to resolve asset integration and 3D pipeline issues.
  • Follow established workflows and asset requirements to ensure consistency across projects.

🎯 Requirements

  • Professional proficiency in Autodesk 3ds Max for 3D modeling and asset creation.
  • Strong modeling and texturing techniques with attention to proportions, materials, and details.
  • Basic rigging and animation knowledge for complex mechanical components.
  • Familiarity with real-time optimization, LODs, UV optimization, and performance-conscious modeling.
  • Experience recreating real-world structures from diverse references.
  • Strong problem-solving, ability to work independently, and good English communication.

🎁 Benefits

  • Competitive salary.
  • Opportunity to work on highly detailed aircraft and vehicle assets within an advanced simulation
  • Collaborative and supportive team culture.
  • Exposure to complex real-time 3D production workflows and technologies.
  • Opportunities for continuous learning and professional development.
  • Opportunity to contribute to visually ambitious simulation projects and expand expertise in vehicle
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