Creative Services Designer, Playables

Added
14 days ago
Type
Contract
Salary
Salary not provided

Related skills

html unity 3d modeling maya blender

๐Ÿ“‹ Description

  • Design and prototype mini-games and playable ads for user acquisition.
  • Define game layouts, player interactions, pacing, themes, and creative beats.
  • Create and optimize 3D assets for playable experiences.
  • Collaborate with artists, engineers, producers, product marketing, and leadership.
  • Provide clear creative feedback to meet visuals, gameplay, and performance goals.
  • Iterate on concepts using stakeholder and user data feedback.

๐ŸŽฏ Requirements

  • 3+ years with Unity, Unreal Engine, HTML-based games, or similar.
  • 3+ years with 3D content tools (Maya, Blender, ZBrush, Substance, etc.).
  • 3+ years of hands-on 3D modeling (rigging, topology, asset optimization).
  • Experience in level design, art layout, UI, gameplay pacing, interactive experiences.
  • Portfolio showing level design and 3D modeling (playable ads or mobile games preferred).
  • Understanding of user acquisition mini-games and playable ads.

๐ŸŽ Benefits

  • $46/hour on W-2.
  • Six-month contract opportunity.
  • Fully remote position within the United States.
  • Work on interactive playable advertising and mobile publishing initiatives.
  • Hands-on exposure to Unity-based implementation, 3D asset creation, and level design.
  • Collaboration with cross-functional teams.
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