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21 minutes ago
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πŸ“‹ Description

  • Crowd simulation: Populate environments with characters and assets using crowd simulation
  • Asset setup: Prepare and configure digital crowd assets and develop Atoms simulations for complex
  • Troubleshooting: Identify and resolve simulation, setup, and workflow issues while testing new
  • Creative integration: Work with FX, Look Development, Lighting, Animation, and CG Supervisors to
  • Cross-functional collaboration: Communicate with other departments on creative solutions and
  • Production delivery: Manage tasks, provide progress updates, and deliver high-quality results on

🎯 Requirements

  • 2+ years of experience on feature films, episodic TV, or animated features with focus on crowd work.
  • Hands-on crowd simulation expertise using Atoms or similar tools.
  • Strong understanding of crowd movement, artistic eye, and balancing visual quality with tech needs.
  • Problem-solving: investigate challenges, experiment with workflows, and develop practical solutions.
  • Collaborative: strong communication and teamwork across CG and production departments.
  • Work authorization: Must be legally eligible to work in Canada.

🎁 Benefits

  • CAD 83,000–92,000 annual, depending on experience and level.
  • Fully remote opportunity across Canada, with Vancouver studio option.
  • Healthcare coverage: extended health, dental, and vision.
  • Collaborative, creative work environment with emphasis on teamwork.
  • Opportunity to contribute to a Marvel Studios streaming production.
  • Flexible remote work arrangement with potential in-person option.
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