Added
15 hours ago
Type
Full time
Salary
Salary not provided

Related skills

workflow unreal engine rigging motion capture animation pipelines

πŸ“‹ Description

  • Lead gameplay and AI animation of player characters and NPCs
  • Mentor a team of animators with regular 1:1s and evaluations
  • Shape animation vision with Director and leadership
  • Develop and refine animation pipelines and tools, including onboarding and training
  • Deliver hand-key animations and edit mocap data for FPS and TPS perspectives
  • Collaborate on milestone roadmaps, sprint planning, and hiring efforts

🎯 Requirements

  • Shipped multiple AAA titles as Lead/Team Lead or Senior Animator (Unreal Engine experience a plus)
  • Deep knowledge of gameplay/AI animation systems, mocap pipelines, and rigging/prototyping
  • Strong hands-on skills in facial animation (FaceFX) and animating bipeds, organic forms
  • Solid understanding of traditional animation principles, anatomy, gesture, and silhouette in
  • Excellent communication, cross-disciplinary collaboration, and proactive ownership
  • Ability to adapt, provide quick revisions, and maintain high quality under pressure

🎁 Benefits

  • Collaborative studio culture with a focus on growth and excellence
  • Opportunity to influence team culture and animation direction
  • Engaged in cross-disciplinary work with design, art, engineering, and audio
  • Growth-focused environment with ongoing training and development
  • Participation in hiring and milestone planning
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