Lead Character Artist

Added
1 hour ago
Type
Full time
Salary
Salary not provided

Related skills

photoshop maya unreal engine 3ds max substance painter
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πŸ“‹ Description

  • Lead a team of character artists and drive visual quality standards.
  • Collaborate with directors and cross-disciplinary teams to prototype assets.
  • Coordinate with outsourcing partners and manage asset scheduling.
  • Own material pipelines, track output, and contribute to tool development.

🎯 Requirements

  • 10+ years in the video game industry with 2+ shipped titles as a character artist.
  • Proven leadership and mentoring experience for a character art team.
  • Expertise in 3ds Max, Maya, ZBrush, Substance Painter, Marvelous Designer, and Unreal Engine.
  • Mastery of the PBR texture workflow (baking tools, Substance Painter, Photoshop).
  • Strong traditional art background: anatomy, composition, lighting, color.
  • Excellent communication and collaboration across design, art, engineering, animation, and audio.

🎁 Benefits

  • Collaborative studio culture focused on high standards and progress.
  • Opportunities for career growth and cross-disciplinary work.
  • Competitive benefits typical of a leading game studio.
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