Principal Rendering Engineer

Added
12 days ago
Type
Full time
Salary
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Related skills

opengl vulkan real-time rendering directx 3d math

πŸ“‹ Description

  • Join Graphics Engineers in Roblox's large-scale immersive 3D streaming environment across devices.
  • Build high-speed, dynamic rendering environments and tackle scaling challenges.
  • Work on novel rendering techniques for higher visual fidelity on multiple platforms.
  • Collaborate with engineering and art teams and own projects end-to-end.

🎯 Requirements

  • C++ and shading languages
  • 3D math and computer graphics algorithms
  • GPU APIs (OpenGL, DirectX and similar)
  • Code performance and memory usage reasoning
  • 6+ years in real-time rendering
  • Interest in creative rendering techniques

🎁 Benefits

  • On-site roles in Roblox San Mateo, CA with standard office schedule
  • Equity compensation and comprehensive benefits
  • Salary range: $295,000 – $345,000 USD
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