Added
2 hours ago
Type
Full time
Salary
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Related skills

lighting post-processing unreal engine pbr real-time rendering
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πŸ“‹ Description

  • Create and implement realistic lighting for indoor and outdoor 3D game environments.
  • Establish compelling lighting moods and visual storytelling while maintaining cohesive art
  • Build dynamic and/or baked real-time lighting solutions per technical/gameplay needs.
  • Balance visual fidelity, realism, and performance across platforms and multiplayer scenarios.
  • Ensure lighting supports gameplay readability, navigation, player awareness, and immersion.
  • Develop lighting setups for different times of day, weather, environments, and gameplay situations.

🎯 Requirements

  • Professional experience as a Lighting Artist in game development.
  • Strong understanding of realistic lighting principles, color theory, composition, exposure
  • Experience lighting for realistic 3D environments.
  • Strong understanding of real-time rendering and performance implications of lighting techniques.
  • Professional experience with Unreal Engine.
  • Good knowledge of physically based rendering (PBR), materials, reflections, shadows, and

🎁 Benefits

  • CAD $120,000–$150,000 annual salary, depending on experience and alignment with team needs.
  • Potential for higher compensation for exceptional expertise.
  • 6.5 weeks of paid vacation.
  • Eligibility for an Employee Stock Options Plan.
  • Flexible schedule and work location (remote, hybrid, or on-site).
  • Healthcare and family benefits.
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