Senior/Principal Graphics Engineer

Added
5 days ago
Type
Full time
Salary
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Related skills

gpu vulkan metal game engine real-time rendering

πŸ“‹ Description

  • Develop high-performance C++ systems for a proprietary game engine focused on real-time rendering
  • Design, implement, and maintain advanced rendering features, core engine components, graphics
  • Collaborate with engineers, artists, designers, and stakeholders to translate requirements into
  • Profile, diagnose, and optimize CPU/GPU performance across devices, with emphasis on mobile
  • Work with Vulkan and Metal to deliver cross-platform experiences.

🎯 Requirements

  • At least 6 years of professional game industry experience, with shipping large-scale 3D games.
  • Expert-level proficiency in C++, performance optimization, multithreading, and low-level engine
  • Strong understanding of modern real-time rendering and graphics programming principles.
  • Hands-on experience with graphics APIs such as Vulkan and Metal.
  • Proven experience with game engines and content pipelines; strong GPU profiling and debugging
  • Ability to mentor teammates and communicate technical decisions effectively.

🎁 Benefits

  • Annual salary range of $150,000–$220,000 USD, depending on experience.
  • Opportunity for discretionary bonus; fully remote in US/Canada; comprehensive benefits package.
  • Medical, dental, vision coverage; 401(k) with company matching; wellness resources.
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