Senior Systems Programmer - Dead By Daylight

Added
18 days ago
Type
Full time
Salary
Salary not provided

Related skills

multithreading performance aaa profiling unreal engine

📋 Description

  • Design, develop, refactor, and optimize scalable C++ systems powering Dead by Daylight across
  • Profile, identify, and resolve performance, memory, and stability issues to keep the game optimized
  • Investigate and resolve bugs from feature development to maintain quality and reliability of a
  • Ensure features and fixes are delivered consistently across PC and current/previous-gen consoles.
  • Collaborate with Technical Leads and cross-disciplinary teams to align solutions with the project

🎯 Requirements

  • 8+ years of game development experience delivering high-quality, scalable systems for shipped
  • Proficiency in C++, with deep knowledge of performance optimization, multithreading, memory
  • 2+ years of recent experience with Unreal Engine.
  • Generalist mindset, capable of tackling a variety of technical challenges and leading complex
  • Excellent collaboration and communication skills; able to work effectively with cross-disciplinary
  • Multiplayer/live service game experience is a strong asset.

🎁 Benefits

  • Join a major independent studio with offices in Montreal, Toronto, Rotterdam, and the UK.
  • Opportunity to shape the technical foundation of one of the world’s leading live multiplayer games.
  • Collaborative culture with a diverse, inclusive environment.
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