Sr. Engine Platform Engineer

Added
24 hours ago
Type
Full time
Salary
Salary not provided

Related skills

multithreading cross-platform profiling godot engine

πŸ“‹ Description

  • Work across engine architecture, runtime systems, memory management, multithreading/concurrency
  • Modify and extend our forked Godot engine source to meet product and platform needs
  • Identify and resolve architectural and performance issues at the engine level
  • Build reusable engine systems and tooling to improve productivity for gameplay engineers and
  • Solve cross-platform compatibility issues across web, desktop, Chromebooks, iPads, and mobile
  • Profile and optimize for CPU, memory, and general runtime performance

🎯 Requirements

  • Strong professional C++ experience
  • 7+ years in game engines, real-time systems, runtime infrastructure, or similar low-level systems
  • Direct experience modifying engine source code
  • Experience shipping games or real-time software
  • Strong debugging and profiling skills
  • Solid understanding of memory, CPU performance, threading, data layout, and systems-level

🎁 Benefits

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