Added
12 days ago
Type
Full time
Salary
Salary not provided

Related skills

unity maya blender 3ds max rigging
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πŸ“‹ Description

  • Create animations for characters, objects, and environmental elements in mobile games.
  • Prepare and configure animation clips, including idle, walking, running, attacking, emotes, and
  • Work with character rigs and skeletons, performing skinning adjustments when necessary.
  • Export animations in FBX format while ensuring compliance with technical specifications.
  • Optimize animations to meet mobile platform performance constraints without compromising visual
  • Collaborate with the art team and game designers to maintain visual consistency and ensure gameplay

🎯 Requirements

  • Strong knowledge of animation principles, including timing, squash and stretch, anticipation, and
  • Experience with 3D animation software such as Maya, Blender, 3ds Max, or equivalent tools.
  • Understanding of mobile game development requirements, including animation optimization and the
  • Experience working with rigs and basic knowledge of skinning.
  • Ability to maintain organized project files and ensure technical accuracy throughout the animation
  • Familiarity with MotionBuilder.

🎁 Benefits

  • Fully remote work: Work remotely from anywhere in the world.
  • Flexible benefits budget: Access a personal budget that can be allocated to insurance, learning
  • Performance bonuses: Recognition and rewards for strong results, initiative, teamwork, and
  • Creative autonomy: A low-bureaucracy environment that encourages ownership, new ideas, and direct
  • Professional development: Opportunities to strengthen your expertise through learning initiatives
  • Collaborative culture: Work as part of a team that values shared success and collective achievement.
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