3D Character Artist [Disney Dreamlight Valley]

Added
5 minutes ago
Type
Full time
Salary
Salary not provided

Related skills

unity maya blender unreal engine 3ds max
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๐Ÿ“‹ Description

  • Create high and low poly stylized 3D character models and assets
  • Sculpt characters and props with ZBrush
  • Develop lighting and rendering setups for asset presentation
  • Collaborate with 2D concept artists while respecting original designs
  • Ensure assets fit production pipelines with tech/animation teams
  • Optimize assets for real-time engines and in-game integration

๐ŸŽฏ Requirements

  • High and low poly 3D modeling expertise
  • Pro with 3ds Max, Maya or Blender
  • ZBrush sculpting and texturing
  • Lighting, rendering, and presentation
  • Rigging workflows and character construction
  • Stylized art pipelines knowledge
  • Unity or Unreal Engine knowledge (plus)
  • Game production pipelines knowledge (plus)

๐ŸŽ Benefits

  • Remote work with a global product team
  • Competitive salary based on experience
  • 21 days paid vacation, 5 paid sick days, plus holidays
  • Medical insurance and access to a psychologist
  • Parental leave support
  • Access to internal learning platform and trainings
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