3D Character Artist (Unreal Engine)

Added
10 minutes ago
Type
Full time
Salary
Salary not provided

Related skills

photoshop unreal engine substance painter zbrush xgen
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๐Ÿ“‹ Description

  • Lead the technical implementation of gameplay systems in Unreal Engine 5
  • Architect and maintain multiplayer systems, networking, and server-side gameplay infrastructure
  • Drive engineering best practices, code quality, and long-term technical scalability
  • Optimize runtime performance across gameplay and multiplayer systems
  • Collaborate with technical art and creative teams on integrated production workflows
  • Support cloud-delivered interactive experiences and scalable online environments

๐ŸŽฏ Requirements

  • 5+ years of experience as a 3D Character Artist
  • Proficiency with core tools: ZBrush, Maya/Blender, Substance Painter, Marmoset Toolbag, Photoshop
  • Experience working with Unreal Engine
  • Strong understanding of anatomy (including animals)
  • Experience creating and optimizing models for real-time projects
  • Understanding of the full production pipeline: from high-poly sculpting to low-poly, retopology, UV

๐ŸŽ Benefits

  • Unlimited Flexible Time Off
  • Personalized career roadmap
  • Professional development through training and educational opportunities
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