3D Generalist Artist

Added
1 hour ago
Type
Full time
Salary
Salary not provided

Related skills

vfx photoshop 3d modeling maya blender

πŸ“‹ Description

  • Create polished, technically compliant 3D and VFX content with minimal supervision
  • Work across modeling, UV mapping, texturing, optimization, and in-engine integration
  • Create stylized, performant effects using particles and animated 3D meshes
  • Create low-poly 3D concepts for characters, environments, and props
  • Produce high-quality high-poly assets that align with the art brief and project guidelines
  • Manage the full 3D production pipeline including modeling, UV unwrapping, map baking, texturing

🎯 Requirements

  • Solid foundation in 3D modeling and VFX creation with focus on mobile game optimization
  • Proficiency in industry-standard 3D software: Maya, 3ds Max, Blender, or ZBrush
  • Proficiency in texturing tools: Substance 3D Painter and Photoshop
  • Understanding of mobile performance constraints: polygon budgets, texture atlasing, LODs
  • Strong eye for form, silhouette, color, composition, and visual storytelling across stylized and
  • Collaborative mindset with openness to feedback

🎁 Benefits

  • Hybrid working model (max 3 days WFH per week)
  • Range of well-being events and policies (leave scheme, medical check-up, wellness gift
  • Attractive salary package with full salary for probation period
  • Monthly lunch allowance and home office support
  • Yearly salary review and bonuses
  • Minimum 12 days paid annual leave, plus 5 days paid sick leave, Christmas leave, Birthday leave

🚚 Relocation support

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