Added
1 hour ago
Type
Full time
Salary
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jira 3d modeling uv texture mapping

πŸ“‹ Description

  • Deliver polished 3D content with technical compliance and minimal supervision
  • Deliver low-poly 3D models for characters, environment, and props
  • Deliver high-poly sculpture with high-quality respect for the art brief, instructions, and received
  • Handle all 3D production steps, including modeling, map baking (UV, Normal, Specular...)
  • Correctly get and update the tasks from Jira and provide clear status updates to the team

🎯 Requirements

  • Solid foundation in 3D modeling, texturing, lighting, and rendering optimized for mobile games
  • Proficiency with industry-standard 3D software (e.g., Maya, 3ds Max, Blender, ZBrush) and texturing
  • Understanding of mobile performance constraints (poly counts, texture atlasing, and LODs)
  • Well-developed eye for form, silhouette, color, and visual storytelling in stylized or realistic
  • Collaborative mindset with openness to feedback and cross-discipline teamwork
  • Graduate of relevant education in Vietnam

🎁 Benefits

  • Hybrid working model (5 working days per week – max 3 days WFH)
  • Range of well-being events and policies (leave scheme, medical check-up, wellness gift, etc.)
  • Attractive salary package with full salary for probation period
  • Monthly lunch allowance and home office support
  • Yearly salary review and bonuses
  • Minimum 12 days annual leave, 5 days sick leave, Christmas leave, birthday leave

🚚 Relocation support

πŸ›ƒ Visa sponsorship

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