Animateur technique senior / Senior Technical Animator

Added
8 hours ago
Type
Full time
Salary
Salary not provided

Related skills

python maya houdini rigging skinning
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πŸ“‹ Description

  • Establish and maintain production and software pipelines, coordinating with the team lead to meet
  • Create high-quality rigs and skinning solutions for characters, creatures, and props that support
  • Independently implement character rigging in Maya, including cloth, hair, and physics setups.
  • Develop new rigging systems and retargeting tools to support transitions from legacy rigs to
  • Collaborate with modelers and animators to ensure efficient workflows and high-quality production
  • Share ownership of pipeline tools and work with engine and project leads to continuously improve

🎯 Requirements

  • At least five years of experience in technical animation or a closely related field.
  • Experience contributing to the full production cycle of at least two game titles.
  • Strong Python programming skills and familiarity with Houdini.
  • Expert-level knowledge of Autodesk Maya, particularly rigging and skinning.
  • Strong understanding of anatomy, character movement, and topology requirements for both legacy and
  • Experience with facial rigging for games, television, or film.

🎁 Benefits

  • Fully employer-paid benefits package, with insurance reimbursing eligible claims at 100%, up to
  • Comprehensive dental coverage, including major dental services.
  • 4% RRSP matching, with contributions fully vested from the first day.
  • One paid week off during the winter holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Complimentary virtual healthcare and mental well-being sessions for employees and their eligible
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