Build Systems Engineer

Added
1 hour ago
Type
Full time
Salary
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Related skills

jenkins cloud azure aws gcp
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πŸ“‹ Description

  • Guide the migration of studio build pipelines to cloud environments, ensuring cloud services meet
  • Maintain and optimize existing build systems, focusing on both Unreal Horde and Jenkins for
  • Contribute to standardization across Horde and Jenkins deployments while accommodating the
  • Develop build automation scripts and maintain reusable pipeline components.
  • Assist in integrating related services, plugins, and automation tools into CI/CD workflows.
  • Support observability solutions to monitor build ecosystems and track cloud service performance

🎯 Requirements

  • Practical experience running and maintaining Production level build systems supporting game
  • Hands-on experience migrating existing build pipelines to cloud infrastructure (AWS, Azure, or GCP)
  • Hands-on experience applying CI/CD, Agile, and DevOps methodologies within software or game
  • Proficiency in scripting and automation using languages such as Python, C#, or similar.
  • Working knowledge of Infrastructure as Code tools (Terraform, Ansible) to manage compute capacity
  • Familiarity with configuration management tools (such as Puppet) for maintaining existing build

🎁 Benefits

  • Full range of medical, financial, and/or other benefits
  • Bonus and/or equity awards for regular roles
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