Game Designer (Gameplay & Combat)

Added
21 minutes ago
Type
Full time
Salary
Salary not provided

Related skills

ai blueprints unreal engine level design combat design

๐Ÿ“‹ Description

  • Support Combat Development: Collaborate with feature owners and Senior Designers to implement and
  • Execute Gameplay Features: Assist in design and implementation of various gameplay systems
  • Design & Place Encounters: Create and script engaging combat encounters, working with Level
  • Hands-on Implementation: Use Unreal Engine (Tools & Blueprints) to prototype features and
  • Refine Game Feel: Iterate on precision and polish of gameplay - tuning variables like timing
  • Balance & Tune: Assist in balancing combat values and gameplay systems, utilizing playtest data

๐ŸŽฏ Requirements

  • 3-6+ years of professional game design experience, with strong interest and demonstrable skill in
  • Experience working in a professional studio environment, with at least one shipped title (or
  • Strong hands-on experience with Unreal Engine, specifically using Blueprints to implement and
  • Solid understanding of combat design and gameplay principles (e.g., telegraphing, pacing, and
  • Iterative mindset: comfortable with rapid prototyping and refinement; enjoys 'trial and error' of
  • Proactive team player who is comfortable taking direction from senior leadership while providing

๐ŸŽ Benefits

  • Flexible work model supporting work-life balance
  • Subsidised car parking
  • Ongoing learning and development opportunities
  • Employee referral program with generous bonuses
  • Private health insurance and fitness subsidies
  • Employee mental health and wellbeing support
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