Game Designer (Gameplay Modes) - Paper.io 2

Added
2 hours ago
Type
Contract
Salary
Salary not provided

Related skills

prototyping unity f2p game design mobile games

๐Ÿ“‹ Description

  • Design and prototype new gameplay modes
  • Improve existing Paper Party modes
  • Define simple, readable rules for one-finger controls
  • Iterate quickly through testing, feedback and playtests
  • Balance accessibility, competition, pacing and replayability
  • Identify weak ideas early and confidently cut or reshape them

๐ŸŽฏ Requirements

  • 5+ years of experience in mobile F2P games, designing new games, gameplay modes or prototypes from
  • Experience shipping player-facing content, ideally in mobile games
  • A strong understanding of multiplayer and competitive gameplay
  • A good sense of pacing, clarity and player motivation
  • A pragmatic and iterative approach: prototype, test, cut and retry
  • The ability to work independently and take full ownership

๐ŸŽ Benefits

  • Nice to have: Strong Unity experience, Ability to prototype directly in the engine, Experience with
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