Game Developer - Voxel-Based Engine (Java)

Added
2 hours ago
Type
Full time
Salary
Salary not provided

Related skills

java performance blender rendering engine development
JobCopilot logo
Meet JobCopilot: Your Personal Al Job Hunter
Automatically Apply to Your Dream Jobs While You Sleep
Try it now โ†’

๐Ÿ“‹ Description

  • Develop and enhance systems in a voxel-based engine and core gameplay tech.
  • Implement rendering and graphics for Minecraft-style voxel environments.
  • Work with spatial data, world generation, and voxel environments.
  • Optimize memory, performance, and resource management.
  • Implement ray casting, ray tracing, and related techniques.
  • Integrate 2D/2.5D/3D assets (e.g., Blender) into the engine pipeline.

๐ŸŽฏ Requirements

  • Strong CS foundation: data structures, algorithms, memory, software architecture.
  • Proficiency in Java (or quick to learn in JVM).
  • Understanding pointers, memory concepts, and low-level programming.
  • Experience with/interest in custom game engines, voxel systems, and low-level graphics.
  • Familiarity with rendering pipelines, graphics concepts, real-time visualization.
  • Self-driven, remote work with distributed teams; strong problem-solving.

๐ŸŽ Benefits

  • Fully remote with flexibility and independence.
  • Competitive compensation package.
  • Opportunity to work on technically challenging and innovative game projects.
  • Direct influence over core engine architecture, systems, and development tools.
  • Collaboration with talented teams on cutting-edge technology.
  • Grow expertise in graphics programming, engine development, and advanced game tech.
Share job

Meet JobCopilot: Your Personal AI Job Hunter

Automatically Apply to Engineering Jobs. Just set your preferences and Job Copilot will do the rest โ€” finding, filtering, and applying while you focus on what matters.

Related Engineering Jobs

See more Engineering jobs โ†’