Lead Level Artist

Added
1 hour ago
Type
Full time
Salary
Salary not provided

Related skills

photoshop maya 3ds max ue5 zbrush

πŸ“‹ Description

  • Partner with other Art Leads to manage, mentor, and inspire a team of World Builders and Level
  • Work with the Art Director, Associate Art Director, and other Leads to ensure artistic consistency
  • Collaborate with Design and Narrative Leads to create immersive environments.
  • Design and improve modular architecture systems for game levels.
  • Provide objective feedback and set realistic development schedules.
  • Manage day-to-day activities of the World Art Team and mentor team members.

🎯 Requirements

  • 7+ years in internal game development with emphasis on environmental art or level architecture.
  • 2 shipped titles (UE5/UE4 preferred); leadership experience in shipping or leading teams.
  • Experience leading artists, setting goals, and evaluating performance.
  • Strong cross-disciplinary collaboration and clear communication.
  • Proficiency with 3D Studio Max/Maya, ZBrush, Substance, Photoshop; familiarity with UE5.
  • Asset management skills; ability to work in iterative design environments.

🎁 Benefits

  • Collaborative AAA game development environment.
  • Opportunity to mentor and elevate team capabilities.
  • Engaging, cross-disciplinary teamwork and ownership of world-building quality.
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