Added
37 minutes ago
Type
Full time
Salary
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photoshop maya 3ds max zbrush unreal engine 4
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๐Ÿ“‹ Description

  • Lead a team of World Builders and Level Artists.
  • Collaborate with Art Directors to ensure consistency across the project.
  • Work with Design and Narrative Leads to create immersive environments.
  • Design and improve modular architecture systems for levels.
  • Provide objective feedback and establish realistic development schedules.
  • Coordinate asset lists and streamline crossโ€‘team workflows.

๐ŸŽฏ Requirements

  • 7+ years in internal game development focusing on environmental art or level architecture.
  • At least 2 shipped titles (UE5/UE4 preferred), one shipped title in leadership.
  • Experience leading other artists and managing career growth.
  • Ability to communicate and collaborate across multiple disciplines and locations clearly and effectively.
  • Knowledge of industry tools: 3D Studio Max / Maya, ZBrush, Substance, Photoshop.
  • Recent use of industry standard game editors (UE5 preferred).

๐ŸŽ Benefits

  • Competitive total compensation package, including bonus and/or equity.
  • Comprehensive medical, financial, and other benefits.
  • Remote-friendly work options and flexible collaboration.
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