Added
37 minutes ago
Type
Full time
Salary
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πŸ“‹ Description

  • Develop single player and cooperative levels based on existing game design documents, direction
  • Prototype, iterate, and polish moment-to-moment gameplay while working with narrative designers
  • Mentorship and sharing of expertise with junior level designers and other design staff. Ability to

🎯 Requirements

  • Proven track record of building and shipping large level environments. Should include videos or
  • Understanding of modern level design practices, including layout, pacing, technical implementation
  • Strong eye towards aesthetics, with an ability to work hand-in-hand with art teams. Previous
  • Excellent documentation, communication, interpersonal, and organizational skills. Ability to
  • Have shipped a AAA title, with a preference towards Unreal technology and first person shooters.
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