Principal Software Engineer - Asset Loading

Added
13 minutes ago
Type
Full time
Salary
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Related skills

networking distributed systems multithreading performance rendering

πŸ“‹ Description

  • Lead engineers with 8+ years of industry experience
  • Understand game networking with a passion for open source
  • Experience with asset loading, rendering, and networking from a Game Engine/Studio
  • System-level C++ programming focusing on memory, templates, virtual functions
  • Keen to minimize latency; optimize every millisecond of network exchange
  • Understand OS-level behavior when code completes

🎯 Requirements

  • Worked on the guts of a multiplayer game engine solving scale, latency, and throughput
  • Experience with large, multithreaded distributed systems serving millions of users worldwide
  • Experience across Roblox devices: desktop, mobile, and console clients

🎁 Benefits

  • Equity compensation
  • Benefits described on Roblox total rewards page
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