Principal Software Engineer - Game Engine Systems

Added
8 minutes ago
Type
Full time
Salary
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Related skills

networking distributed systems multithreading rendering game engine

πŸ“‹ Description

  • Lead engineer on the Engine Networking Team.
  • Ensure real-time, near-synchronous game state across players.
  • Tackle asset loading, rendering, and networking in the game engine.
  • Optimize CPU and memory use for low latency.

🎯 Requirements

  • 8+ years of industry experience as a lead engineer
  • Strong game networking experience, with openness to open source
  • Experience with asset loading, rendering, and networking in a game engine
  • Advanced systems-level C++ skills: memory, templates, pointers
  • Focus on reducing network latency and understanding OS-level behavior

🎁 Benefits

  • Equity compensation
  • Comprehensive benefits package
  • Onsite collaboration in San Mateo, CA
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