Principal Software Engineer, Physics

Added
5 minutes ago
Type
Full time
Salary
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Related skills

multithreading simd real-time physx havok

πŸ“‹ Description

  • Innovate and implement powerful physics features for Roblox developers.
  • Drive research and rapid prototyping to practical solutions.
  • Optimize physics engine robustness and performance.
  • Collaborate with internal teams and external developers to resolve challenges.
  • Integrate the low-level physics solver into the engine across platforms.

🎯 Requirements

  • 8+ years C++ development; 2+ years with an advanced degree.
  • Experience with multithreading and SIMD for performance.
  • Experience applying numerical methods to real-time physics.
  • Proven experience in real-time online multiplayer physics simulations.
  • Hands-on with physics SDKs like PhysX, Havok, and Bullet.
  • Bachelor's or higher in CS, Math, Physics, Engineering, or equivalent.

🎁 Benefits

  • Equity compensation and benefits described on Roblox's total rewards page.
  • Office-based role in Vancouver with onsite Tue-Thu (flexible Mon/Fri).
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