Added
1 day ago
Type
Full time
Salary
Salary not provided

Related skills

debugging multithreading performance unreal engine memory management

๐Ÿ“‹ Description

  • Architect, develop, refactor scalable C++ systems
  • Lead complex technical initiatives for perf, memory, stability
  • Investigate and resolve bugs in ongoing feature work
  • Deliver across PC and consoles for simultaneous platforms
  • Collaborate with Technical Directors and cross-disciplinary teams
  • Mentor programmers and promote best practices

๐ŸŽฏ Requirements

  • 15+ years in game development for AA/AAA titles
  • Expert C++ skills; architecture, perf, multithreading, memory
  • 2+ years Unreal Engine experience
  • Generalist with ability to tackle varied technical challenges
  • Strong collaboration and cross-team communication
  • Live service or multiplayer experience is a plus

๐ŸŽ Benefits

  • Hybrid work arrangement with Montreal base
  • Work on Dead by Daylight, a leading live multiplayer game
  • Collaborative, diverse studio with global reach
  • Opportunity to influence technical direction and practices
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