Senior 3D Character Artist - Dead By Daylight

Added
12 days ago
Type
Full time
Salary
Salary not provided

Related skills

photoshop texturing maya blender unreal engine

📋 Description

  • Create high-quality game assets: characters, clothing, hair, textures, and props.
  • Own creation of complex and hero character assets from concept to final implementation.
  • Optimize assets for performance within engine constraints and pipelines.
  • Collaborate with Art Directors, Leads, Technical Artists, and other teams for alignment.
  • Contribute to pipeline improvements and adoption of new tools and workflows.

🎯 Requirements

  • 6+ years of experience as a 3D Character Artist in games.
  • Expert in character modeling, sculpting, texturing with Maya/Blender, ZBrush.
  • Proficient in Unreal Engine integration and game-ready pipelines.
  • Strong portfolio with realistic characters, clothing, hair, and assets.
  • Understanding real-time pipelines: topology, UVs, baking, LOD.
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