Added
25 days ago
Type
Full time
Salary
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Related skills

ar/vr blueprints unreal engine vulkan hlsl

πŸ“‹ Description

  • Lead development of Unreal-based graphics pipeline for AR/VR
  • Architect and implement core Unreal features in C++
  • Address critical bugs and optimize performance
  • Mentor junior engineers and lead technical discussions
  • Collaborate with cross-functional teams on graphics assets
  • Ensure high code quality through tests and reviews

🎯 Requirements

  • Unreal Engine (C++/Blueprints)
  • C++ (modern C++11/14/17)
  • Graphics backends: DirectX/OpenGL/Vulkan
  • Shader development: HLSL/GLSL
  • AR/VR technologies and pipelines
  • Agile methodologies (Scrum/Kanban)
  • Version control: Git

🎁 Benefits

  • Hybrid work with at least 2 days in office
  • Budapest office access and hybrid setup
  • Pension scheme with 5% matching
  • Unmind wellness app
  • Sony discounts and event access
  • Sporting events tickets entitlement
  • Cafeteria options and private medical insurance
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