Senior Level Design- Unannounced project | Concepteur·trice de niveaux Senior·e - Projet non annoncé

Added
19 minutes ago
Type
Full time
Salary
Salary not provided

Related skills

level design mission design aaa games video games unreal engine 5

📋 Description

  • Design, prototype, and own missions from pre-production to final implementation as part of a team
  • Shape mission flow, pacing, and difficulty curves to ensure engaging and rewarding experiences.
  • Combine combat, exploration, and storytelling into cohesive, interactive experiences.
  • Partner with systems designers to ensure missions complement progression, rewards, and core
  • Clearly communicate your design intent to the creative director, artists, engineers, and QA across
  • Concevoir, prototyper et prendre en charge des missions depuis la pré-production jusqu’à la mise en

🎯 Requirements

  • Minimum of 4–5 years of proven experience designing missions, quests, or levels on shipped AAA or
  • Strong understanding of mission design principles, including flow, pacing, player motivation, and
  • Proficiency with Unreal Engine 5 or similar engine.
  • Experience with visual scripting, such as Blueprint, for mission logic and ingredient prototyping.
  • Ability to balance narrative-driven storytelling with gameplay-driven challenges.
  • Excellent communication skills and collaborative mindset, in English and/or French.
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