Senior Level Designer

Added
6 minutes ago
Type
Full time
Salary
Salary not provided

Related skills

documentation prototyping unreal engine level design playtesting
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πŸ“‹ Description

  • Design and prototype the game's progression structure (level arcs, pacing).
  • Build coherent difficulty curves and adjust via playtest feedback.
  • Prototype and blockout key levels in pre-production to set standards.
  • Collaborate with game design to land mechanics at the right moment.
  • Set up playtest tools and docs for pacing and objectives.
  • Define level design guidelines and contribute to Unreal Engine tooling.

🎯 Requirements

  • Defend the design logic behind your difficulty curve or progression.
  • Blockout and iterate fast; treat early versions as disposable.
  • Autonomous in Unreal Engine; prototype without depending on others.
  • Extract the most important insights from messy playtests.
  • Write docs others can build from without you in the room.
  • Apply Rational Game Design principles to all work.

🎁 Benefits

  • Fun and flexible work atmosphere at an iconic game studio.
  • Clear creative direction and collaborative feedback.
  • Fair compensation and a respectful, professional relationship.
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