Senior Online/Network Programmer

Added
5 days ago
Type
Full time
Salary
Salary not provided

Related skills

networking replication unreal engine rpcs prediction

📋 Description

  • Design and implement the game’s network architecture in Unreal Engine, working directly with the
  • Set and hit network performance targets (latency, bandwidth, stability) using Unreal Insights
  • Own network TRC compliance on every console and flag certification blockers before they happen
  • Set up continuous integration and automated network testing, and keep it running
  • Train the GPPs on network best practices, become their go-to person on the subject, and document

🎯 Requirements

  • Strong command of Unreal Engine, with hands-on experience in networked gameplay programming
  • Knowledge of Unreal’s Gameplay building blocks; experience with the Gameplay Ability System is a
  • Experience with console certification (TRC) and its networking requirements
  • Comfort with network profiling and simulation tools (Unreal Insights, Clumsy or equivalents)
  • Professional French and English

🎁 Benefits

  • A founding role on the network of a game built from preproduction onward
  • Real technical autonomy, from prototype to certification
  • A role at the crossroads of several teams (GPP, Game Design, QA)
  • Health insurance, RTT days, meal vouchers, and Gameloft’s studio perks
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