Senior Shader / Texture Artist

Added
26 minutes ago
Type
Full time
Salary
Salary not provided

Related skills

unreal engine substance painter substance designer pbr hlsl
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📋 Description

  • Author high-quality PBR textures that align with approved art direction, style guides, and
  • Create and maintain shaders, master materials, for environment, terrain, props.
  • Collaborate with art director, technical artist and programmer to develop efficient materials.
  • Ensure textures and shaders are optimized for target platforms, memory budgets, compression
  • Support environmental material systems, including RVT-based terrain blending and distance field

🎯 Requirements

  • Advanced PBR & Stylised Texturing: Strong ability to create high-quality PBR and stylised
  • Advanced UV & Texture Workflows: Strong knowledge of UV layouts, multiple UV sets, texel
  • Shader & Material Development: Strong experience creating, debugging and iterating on
  • Master Material Systems: Proven ability to design scalable and reusable master materials and
  • Environment & Terrain Materials: Practical experience creating complex environment and terrain
  • Performance & Technical Awareness: Ability to balance visual quality with performance

🎁 Benefits

  • Flexible work model that supports work–life balance
  • Subsidised car parking
  • Ongoing learning and development opportunities
  • Employee referral program with generous bonuses
  • Private health insurance and fitness subsidies
  • Access to employee mental health and wellbeing support
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