Senior Software Engineer, 3D Engine Scalability

Added
7 minutes ago
Type
Full time
Salary
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Related skills

animation mesh processing 3d rendering game engines skinning
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๐Ÿ“‹ Description

  • Design and ship 3D engine systems for avatar and environment geometry, including mesh processing
  • Partner closely with other teams (Rendering, Avatar, Studio) and external developers so that the
  • Profile and improve the performance of our game engine across a wide range of devices, with
  • Lead by example: drive projects end-to-end, mentor other engineers, and help set a high bar for

๐ŸŽฏ Requirements

  • 8+ years of professional experience building and shipping high-performance systems in domains such
  • Deep proficiency in C++, with a focus on writing clean, efficient, and maintainable code in large
  • Demonstrated hands-on experience building at least one production system involving real-time 3D
  • Experience diagnosing tradeoffs among CPU/GPU time, memory, loading latency, visual quality, and
  • A track record of driving work end-to-end when the problem wasn't fully specified: defining the
  • Ability to work effectively across teams (Engine, Rendering, Avatar, Studio, and developer-facing

๐ŸŽ Benefits

  • equity compensation
  • benefits as described on https://careers.roblox.com/total-rewards

๐Ÿšš Relocation support

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