Senior Software Engineer, World Modeling & Simulation

Added
3 hours ago
Type
Full time
Salary
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Related skills

python shell scripting computational geometry c++20 entity component system

๐Ÿ“‹ Description

  • Architect world and scene representation systems for multi-agent environments.
  • Own mapping and geometry pipelines between sensors and path planning.
  • Drive low-latency performance with optimized C++20 code.
  • Define 4D spatial abstractions and ECS for real-time updates.
  • Mentor and collaborate across sensor, planning, and simulation teams.

๐ŸŽฏ Requirements

  • 7+ years of professional software engineering in spatial systems or simulation.
  • Expert-level C++ (C++20+), templates, move semantics, SIMD, and optimization.
  • Hands-on world/scene representations with dynamic objects, spatial indexing, and real-time updates.
  • Background in computational geometry: BVH, octrees, and spatial data structures.
  • Low-latency, high-throughput real-time design.
  • Proficiency in Python and shell scripting for tooling and automation.
  • Experience with AI-assisted tooling (Cursor, Claude Code, Copilot) and AI workflows.
  • Must be a U.S. Citizen and able to obtain/maintain a U.S. security clearance; willing to travel up to ~20%.
  • Nice to have: Linux/Docker/C++ toolchains (Nix, Bazel) and cross-compilation experience.

๐ŸŽ Benefits

  • Equity and comprehensive health, dental, vision, life and disability coverage.
  • 401k retirement plan with employer match.
  • Learning and wellness stipends and paid time off.
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