Senior / Staff Research Engineer, Simulation Assets & Content Systems

Added
10 hours ago
Type
Full time
Salary
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Related skills

rust cloud infrastructure python nerf openusd
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πŸ“‹ Description

  • Be part of a multidisciplinary team building the content backbone of a multi-sensor simulator.
  • Architect and own end-to-end asset pipelines from raw logs to simulation-ready data.
  • Design schemas, formats, and storage for a heterogeneous asset library.
  • Build tooling and visualization to inspect, compare, and curate assets at scale.
  • Integrate cutting-edge research into the pipeline with neural rendering teams.
  • Collaborate with autonomy and safety teams to ensure asset realism for training and evaluation.

🎯 Requirements

  • Shipping production software at scale used daily by others.
  • 3D content pipelines: ingestion, processing, validation, versioning, serving.
  • Modern 3D representations: OpenUSD, NeRF.
  • Cloud infrastructure for GPU jobs (AWS/GCP), orchestration, cost modeling.
  • Strong software fundamentals: Python and C++/Rust.

🎁 Benefits

  • Competitive compensation and equity awards.
  • Health, dental and vision coverage for full-time employees.
  • Unlimited vacation.
  • Flexible hours and work-from-home.
  • Regular team events on-site, off-site, and virtually.
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