Added
16 days ago
Type
Full time
Salary
Salary not provided

Related skills

python unity davinci resolve maya blender
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📋 Description

  • Create and optimize rigs and skinning for characters/assets within technical limits.
  • Design and maintain animation systems, pipelines, and workflows for game engines.
  • Develop animation tools and scripts to automate tasks and speed production.
  • Drive technical excellence by recommending best practices and tools.
  • Mentor teammates in rigging, skinning, pipelines, and engine integration.
  • Optimize animation content and provide cross-platform production support.

🎯 Requirements

  • 5-9 years of experience in technical animation within game development.
  • Strong expertise in 3D animation, including animation workflows and best practices.
  • Unreal Engine, Unity, Maya, Blender, MotionBuilder, DaVinci Resolve.
  • Python and C++ programming to support animation tools, pipelines, and systems.
  • Experience with rigging and Anim Graph systems, including their design and implementation.
  • Solid understanding of animation principles and biomechanics for realistic movement.
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