Simulation Engineer - Manipulation

Added
4 minutes ago
Type
Full time
Salary
Salary not provided

Related skills

python unity unreal mujoco isaac sim
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📋 Description

  • Design and implement gym environments for manipulation tasks across industry, service, and home.
  • Define observation spaces, action spaces, and reward functions.
  • Address reward hacking and iteratively improve reward design.
  • Reduce sim-to-real gap by tuning physics and validating against real data.
  • Integrate high-quality 3D assets from vendors for physics-based simulation.
  • Maximize training throughput by reducing simulation bottlenecks.

🎯 Requirements

  • 3+ years building simulation environments or game engines.
  • Experience with physics simulators (Isaac Sim/IsaacLab, MuJoCo, PyBullet) or Unreal/Unity.
  • Experience running large-scale parallel simulation on GPU clusters.
  • Strong Python; profile bottlenecks, debug physics, and write maintainable code.
  • Familiarity with modern software engineering practices.
  • Document experiments clearly and communicate trade-offs.
  • Nice-to-have robotics/manipulation experience.

🎁 Benefits

  • Competitive equity: stock options with meaningful upside as we scale.
  • 30+ paid days off, including 23 days of annual leave, UK holidays, and shutdowns.
  • Private healthcare, including virtual and in-person care.
  • Pension scheme with 8% total contribution.
  • Free daily breakfast, catered lunch, and snacks in-office.
  • Collaborate with world-class engineers and influence product direction.
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