Software Engineer, Engine Scalability

Added
1 hour ago
Type
Full time
Salary
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Related skills

ar/vr mesh processing game engine 3d rendering lod

๐Ÿ“‹ Description

  • Design and ship 3D engine systems for avatar and environment geometry, including mesh processing
  • Partner closely with other teams (Rendering, Avatar, Studio) and external developers so that the
  • Profile and improve the performance of our game engine across a wide range of devices, with
  • Drive projects end-to-end, collaborate with other engineers, and contribute to maintaining strong

๐ŸŽฏ Requirements

  • 3+ years of professional experience building and shipping performance-sensitive software.
  • Proficient in C++ and write clean, readable, maintainable code.
  • Ability to take a well-scoped problem from design through implementation and rollout, and ask
  • Demonstrated hands-on experience building production systems involving real-time 3D rendering, mesh
  • Track record of driving work end-to-end when the problem wasn't fully specified: defining the
  • Ability to work effectively across teams (Engine, Rendering, Avatar, Studio, and developer-facing

๐ŸŽ Benefits

  • Equity compensation
  • Full benefits as described on careers.roblox.com/total-rewards
  • Hybrid work model (onsite Tuesday, Wednesday, Thursday, with optional presence on Monday and Friday)
  • Equal employment opportunity and reasonable accommodations for candidates with qualifying
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