Software Engineer - Human Motion Data

Added
1 day ago
Type
Full time
Salary
Salary not provided

Related skills

python unity unreal engine diffusion models motion capture

πŸ“‹ Description

  • Design, build, and maintain end-to-end motion data pipelines for humanoid robotics.
  • Integrate mocap, teleoperation, game engines, and synthetic generation to produce data for RL.
  • Develop tools to process human demonstrations and map to robot constraints.
  • Use Unreal/Unity and physics simulators for motion generation and data augmentation.
  • Collaborate with RL and Controls teams to ensure viable hardware trajectories.
  • Generate large-scale trajectory datasets for training policies.

🎯 Requirements

  • Strong understanding of robot kinematics, coordinate transforms, rigid body dynamics.
  • Experience with spatial data pipelines: mocap, teleoperation, AI motion generation.
  • Expertise in Python for scripting and automation.
  • Experience bridging human motion data with robotic control algorithms.

🎁 Benefits

  • Direct hire; equal opportunity employer.
  • Collaborative, high-velocity engineering culture.
  • HQ in Austin with opportunities to impact scale of Apollo.
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