Software Engineer - Simulation, Game Engine & World Systems (Autonomy)

Added
1 day ago
Type
Full time
Salary
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Related skills

linux python shell scripting bazel c++20

πŸ“‹ Description

  • Develop World & Scene Representation Systems: spatial data structures, ECS, 4D object management
  • Own Mapping & Geometry Pipelines: coordinate frames, spatial queries, env abstraction
  • Drive Performance to the Metal: highly optimized C++20, low latency
  • Technical Strategy & Integration: cross-domain APIs for air, ground, maritime autonomy

🎯 Requirements

  • 2+ years software engineering in spatial systems, world modeling, or simulation
  • Expert-level C++ (C++20+), templates, move semantics, SIMD, optimizations
  • Experience building world/scene representations in game/sim/autonomous stacks
  • Computational geometry: BVH, octrees, k-d trees, collision/proximity
  • Low-latency, high-throughput real-time software design
  • Python & shell scripting for tooling

🎁 Benefits

  • Equity plus base salary
  • Comprehensive health, dental, vision insurance
  • 401k retirement benefits with employer match
  • Learning and wellness stipends
  • Paid time off
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