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📋 Description

  • Creative leadership and primary ownership of player character systems for one or more playable
  • Directly prototypes, implements, and iterates on Hero combat and non-combat gameplay through
  • Collaborates directly with Gameplay Programming and Animation partners to best leverage skills and
  • Works autonomously to drive quality, iterate, and innovate in service of the project’s creative
  • Collaborates directly with Mission Designers and Combat Designers to integrate and support player
  • Works with Systems Designers, Gameplay Programmers, and the UI/UX team to help create compelling

🎯 Requirements

  • Eight or more years of professional game design experience, with at least one shipped title as a
  • Proven expertise in creating, tuning, and polishing high-quality player movement, combat, controls
  • Deep expertise in the current state and history of design craft across the games industry
  • High proficiency with modern game engines, such as Unreal or proprietary engines. Proven experience
  • Proven ability to implement, iterate, and tune high-quality game feel matched with polished
  • Extremely strong skills in written, verbal, and visual communication across disciplines.

🎁 Benefits

  • Medical, dental, vision coverage
  • Matching 401(k)
  • Paid time off
  • Wellness program
  • Employee discounts for Sony products
  • May be eligible for a bonus package
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