Staff Software Engineer - Video Performance - (Bay area only)

Added
9 hours ago
Type
Full time
Salary
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Related skills

rust opengl vulkan metal webgpu

πŸ“‹ Description

  • Lead end-to-end performance strategy across the video creation lifecycle β€” from timeline scrubbing
  • Profile and optimize critical paths in our C++ native engine, GLSL/HLSL shaders, and ML-powered
  • Design and build observability systems including internal profiling tools and automated regression
  • Define and own performance metrics that directly reflect user-perceived fluidity and creative flow
  • Collaborate across teams with Video Engine and AI engineers to evolve system architecture for
  • Leverage hardware acceleration using platform-specific APIs (Metal, Vulkan, WebGPU) to unlock

🎯 Requirements

  • You treat performance as a product feature. You’ve optimized complex, multi-threaded systems.
  • Strong proficiency in C++
  • Experience with modern systems languages (e.g., Rust) is a plus
  • Strong understanding of CPU/GPU architectures, memory hierarchies, and SIMD
  • Experience working with graphics APIs such as OpenGL, Metal, or Vulkan
  • Proficiency in profiling and diagnostics (Perf, Instruments, Chrome DevTools, Systrace)

🎁 Benefits

  • Equity packages
  • Health benefits plans
  • 401(k) retirement plan with company contribution
  • Inclusive parental leave policy
  • Annual allowance for wellbeing and office setup
  • Flexible leave options
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