Systems Software Engineer - Game Engine Network (C++)

Added
6 minutes ago
Type
Full time
Salary
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Related skills

open source linux distributed systems multithreading networking protocols

๐Ÿ“‹ Description

  • Engine Networking team handles game state replication for all players.
  • Senior Network Transport Engineer to enable near-synchronous gameplay.
  • Work across game platform to enable real-time communication at scale.
  • Solve unique technical challenges at scale and help create safe experiences.

๐ŸŽฏ Requirements

  • 4+ years in game networking from a game engine/studio.
  • Deep understanding of network stack; passion for open source.
  • Strong systems-level C++ with templates and memory management.
  • Experience with Linux networking and common protocols.
  • Focus on reducing network latency and understanding OS-level behavior.

๐ŸŽ Benefits

  • Equity compensation.
  • Benefits as described on Roblox total rewards page.
  • Office onsite: Tue-Thu (Mon/Fri optional).
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