Unreal Cinematic Pipeline Engineer

Added
4 days ago
Type
Contract
Salary
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Related skills

python maya houdini nuke unreal engine
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πŸ“‹ Description

  • Design and develop tools to boost artist productivity.
  • Build custom tools, plugins, automation with Python, C++, Unreal.
  • Maintain rendering workflows with MRG and MRQ.
  • Integrate Unreal Engine with production tracking (ShotGrid Flow).
  • Collaborate with artists and engineers to solve workflow challenges.
  • Document onboarding and long-term maintenance for tooling.

🎯 Requirements

  • Strong experience building pipeline tools and automation with Python.
  • Unreal Engine tooling with C++, Python, and UE Editor APIs.
  • Deep knowledge of UE5 Sequencer, MRG, MRQ workflows.
  • Experience with ShotGrid (Flow) production tracking integration.
  • Experience with Maya, Houdini, Nuke in VFX pipelines.
  • Proficient with Perforce and Git version control.
  • Strong problem-solving and collaboration; Linux experience.

🎁 Benefits

  • Hybrid work with in-person days at the Downtown LA office.
  • Work on world-class cinematic production pipelines.
  • Collaborative, multidisciplinary team culture.
  • Opportunity to advance Unreal Engine real-time/VFX skills.
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