Added
7 days ago
Type
Full time
Salary
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Related skills

vfx photoshop maya houdini shaders

πŸ“‹ Description

  • Creates, designs, and implements real-time particle effects using both static and animating 2D/3D
  • Placing of visual FX across all areas of the game, including environmental and gameplay FX, and
  • Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.)
  • Possesses at least an intermediate ability to navigate and use DCC software such as Maya, Houdini
  • Creates FX shaders with node-based shader networks.
  • Creates simple geometry and UV sets.

🎯 Requirements

  • Proficient in Maya, competent working with joints and locators, keyframing, rigid body simulations
  • Proficient in Photoshop for painting and editing textures.
  • Proficient with node-based shader networks.
  • Knowledge of other visual effects software is a plus.
  • Good team skills, collaborative attitude, and good observation skills.
  • Ability to work independently.
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