Asset Designer: Platform Games

Added
1 hour ago
Type
Contract
Salary
Salary not provided

Related skills

illustrator photoshop html5 unity blender

πŸ“‹ Description

  • Produce complete, platform-compliant asset packages, including capsule art, hero banners, app
  • Adapt and optimize key art for distribution platforms such as MSN, Reddit, YouTube Playables, and
  • Prepare production-ready layered source files in Photoshop and Illustrator, including clean alpha
  • Create, format, and optimize 2D and 3D game assets, vector graphics, and Blender models for
  • Design, refine, and maintain in-game UI components, HUD elements, and promotional graphics to
  • Organize source files, version control, naming conventions, and directory structures to enable

🎯 Requirements

  • At least 3 years of professional experience in 2D or 3D game asset design, platform asset
  • A strong portfolio demonstrating high-quality key art, store capsule design, and optimized visual
  • Hands-on experience creating, adapting, or delivering platform games and interactive assets for
  • Advanced proficiency in Adobe Creative Suite, particularly Photoshop and Illustrator, including
  • Proficiency in Blender for 3D modeling, rendering, and optimization of assets for web-based
  • Familiarity with HTML5, WebGL, and Unity asset pipelines, including their technical constraints and

🎁 Benefits

  • Remote working: Work from anywhere, with core availability overlapping European and Indian time
  • Flexible commitment: Adjustable workload aligned with production priorities and publishing
  • Project-based engagement: An initial three-month contract, with the possibility of extension based
  • Monthly compensation: A retainer-based payment structure.
  • Creative and technical variety: Work across a diverse portfolio of classic and modern games and
  • Cross-functional collaboration: Partner with production, publishing, engineering, and external
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