PhD Intern, Software Engineer - Graphics (2027)

Added
9 minutes ago
Type
Internship
Salary
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Related skills

rust webgl opengl vulkan metal

πŸ“‹ Description

  • Learn from industry graphics engineers and participate as an embedded team member of the Rendering
  • Collaborate with engineers, PMs, designers, and researchers to scope and execute your work
  • Develop, validate, and document solutions from prototypes to production-ready systems
  • Drive projects that apply research insights to meaningful product challenges
  • Contribute to exciting domain areas; some examples: crafting and optimizing shaders for

🎯 Requirements

  • Current enrollment as a 4th or 5th year senior PhD student pursuing a PhD in Computer Graphics
  • Experience working with OpenGL, WebGL, WebGPU, Vulkan or Metal and their respective shader
  • Proficiency in either C++ or Rust
  • A track record of rigorous problem-solving through academic or applied research, with experience

🎁 Benefits

  • Housing stipend and travel reimbursement
  • 12 or 16-week internship role
  • Equal opportunity workplace
  • Reasonable accommodation for disabilities
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