Player Lifecycle Director | Directeur·trice du cycle de vie des joueurs

Added
8 days ago
Type
Full time
Salary
Salary not provided

Related skills

crm data analysis email marketing lifecycle marketing segmentation

📋 Description

  • Own and drive the end-to-end player lifecycle strategy across Behaviour’s portfolio (DBD, 7DTD
  • Lead CRM and lifecycle marketing, acting as the internal subject matter expert.
  • Design and execute personalized, data-driven campaigns across email, push, SMS, in-game, and
  • Partner with game teams to support launches, events, retention, and reactivation initiatives.
  • Leverage first-party data to scale one-to-one engagement and enrich player profiles with behavioral
  • Optimize player journeys and CRM tech stack, including tooling, automation, and data infrastructure.

🎯 Requirements

  • 7 to 10 years of experience leading CRM or lifecycle marketing, ideally within live service games
  • Solid grasp of player data, segmentation, lifecycle modeling, and attribution.
  • Comfort partnering with technical teams and influencing platform and tooling decisions.
  • Strong analytical mindset with the ability to translate data into clear actions.
  • Excellent communicator and collaborator, able to work across disciplines and studios.
  • Experience in the gaming industry is strongly preferred. Live service experience is a plus.
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