Senior Combat Designer - Freelance

Added
1 day ago
Type
Contract
Salary
Salary not provided

Related skills

blueprints unreal engine game design combat design behavior trees

๐Ÿ“‹ Description

  • Develop, refine, and evolve the project's core combat systems and overall combat direction.
  • Pitch, prototype, implement, balance, and ship a diverse range of enemy archetypes and bosses.
  • Fine-tune combat at a detailed level, including animation timing, invulnerability frames, hitboxes
  • Structure enemy behaviours in alignment with RPG mechanics, progression systems, weapon levels
  • Implement character combat behaviours using Unreal Engine features such as Behaviour Trees
  • Provide Gameplay Programmers with clear technical requirements and collaborate closely on

๐ŸŽฏ Requirements

  • 5+ years of professional Game Design experience.
  • Several years of demonstrated experience working specifically as a Combat Designer or in a very
  • Deep passion and profit for the Soulslike genre.
  • Experience on at least one shipped AAA title in a game design capacity.
  • Strong understanding of gameplay mechanics, combat systems, player progression, and modern design
  • Hands-on with Unreal Engine and experience with Blueprints.

๐ŸŽ Benefits

  • 5-month freelance contract with immediate start.
  • Fully remote working environment across Europe.
  • Flexible working hours (core hours 10 AM to 4 PM CET).
  • Work on ambitious, high-profile projects.
  • Exposure to cutting-edge technologies.
  • Collaborate with developers across diverse disciplines.
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